The Global Esports Federation is looking to expand reach of this year's #worldconnected series ©GEF

The Global Esports Federation (GEF) is hoping to attract more players and spectators to join the 2021 #worldconnected series following the success of last year’s inaugural edition.

The first events for this year’s community initiative are scheduled to be held from March 26 with top matches set to be streamed live on the GEF’s Twitch channel on April 10 and 11.

There are also plans to stage the second edition of the Global Esports Convention (GEFcon) on April 9.

Last December’s #worldconnected series attracted close to 5,000 esports players from 75 countries and territories from across the world and saw them compete in 11 titles.

It also drew more than 530,000 spectators online and over 2.2 million across social media, according to the GEF.

Kelvin Tan, director of esports for the GEF, said they were now hoping to better those figures in a bid to grow the sport.

"The success of the #wcs20 last December demonstrates the focus of the Global Esports Federation and our Member Federations’ commitment to foster a strong and diverse esports community worldwide," said Tan.

"The #wcs21 is the first of a series of community events to be held throughout this year.

"We look forward to greater involvement from the global community and invite even more esports players and spectators to join in this global celebration of esports."

The #worldconnected series is a community initiative inspired by the GEF’s values of equality, fair play, diversity, inclusion and innovation.

The GEF said the GEFcon would provide "a powerful platform" to engage the conversation around esports with the wider community.